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- TECHNOLOGY, Page 72Erotic Electronic Encounters
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- Computer games have shattered the sex barrier, but retailers are
- nervous about selling explicit disks
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- Are the kids in bed? The curtains closed? It's time to turn
- on the computer and start playing some of the hottest electronic
- games around -- games so hot that they threaten to melt your
- microprocessor. Welcome to the world of high-tech titillation,
- where characters perform feats of onscreen electronic eroticism
- that leave little -- or nothing -- to the imagination.
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- At the raunchy end of the spectrum are programs like
- Sexxcapades, which is sort of a kinky Monopoly, and MacPlaymate,
- in which the player requests a model to remove her clothing and
- perform graphic acts, complete with audible gasps, grunts and
- groans. Such sleazy software is usually sold by mail order or
- passed from hand to hand; most retailers won't touch it.
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- There is soft-core software as well. The most successful
- by far is the Leisure Suit Larry series, expected to take in
- $20 million to $25 million at retail this year. Larry, a
- bumbling nerd of a hero, bounces from one sexual escapade to
- another with well-endowed females bearing names like Tawni,
- Bambi and Passionate Patti. The sex itself, however, happens
- under blankets or behind CENSORED signs.
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- Says Ken Williams, the president and founder of Sierra
- On-Line, Inc., where Larry was born: "If the game were a movie,
- it would be rated PG-13. It is less offensive than what you see
- on prime-time TV." There are, he remarks, just two breasts and
- no foul language in the entire five-game series.
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- Still, even the tamest of sex makes computer-game
- retailers nervous. "The last thing they need is some parents'
- group marching outside the stores," says Williams. The problem
- is that virtually everyone thinks of computer games as part of
- the toy industry, and the idea of a toy with a sexual theme is
- inherently objectionable. People like Williams, on the other
- hand, claim that the games are really part of the entertainment
- industry -- and few would argue that movies and books cannot
- contain adult themes. But until retailers relax, Sierra On-Line
- is not rushing to market other sexually oriented games.
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- The obvious answer is to give kids and parents some hint
- about the content of the games they see on store shelves. That
- would both warn consumers away from potentially offensive games
- and reassure them about the wholesomeness of others. In fact,
- Williams chaired a committee of the Software Publishers
- Association that considered a system of rating computer games
- akin to the way movies are classified. But software publishers
- are noted for their independence, and they could not reach a
- consensus. The best they could do was to urge members to
- describe clearly on the package what appears on the disk. That
- is what Sierra On-Line has done with Leisure Suit Larry.
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- It might be wise to come up with some kind of ratings,
- though, before computer games get much more sophisticated.
- Forward-looking designers are working on a concept called
- virtual reality, in which the action will be so real that a
- player will have the sense of actually being inside a game.
- Imagine what will happen when the X-rated versions come out.
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- -- By Michael D. Lemonick
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